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Design and Rapid Evaluation of Interactive Systems in Theory and Practice – Joint Tutorial on Conference INTERACT 2015
Together with computer scientist Prof. Tom Gross [cf. http://www.tomgross.net] from the University of Bamberg, PUMa’s Jochen Denzinger [cf. http://www.ma-ma.net] will offer an interdisciplinary tutorial on INTERACT 2015. The half day tutorial will provide...Together with computer scientist Prof. Tom Gross [cf. http://www.tomgross.net] from the University of Bamberg, PUMa’s Jochen Denzinger [cf. http://www.ma-ma.net] will offer an interdisciplinary tutorial on INTERACT 2015.
The half day tutorial will provide insight into current paradigm changes in Human-Computer Interaction and the subsequent evolvement of lean & rapid methodologies in designing and evaluating interactive systems.
Design Principles, Development Processes, Human-Computer Interaction (HCI), Low Fidelity Prototyping, Methods and Methodologies, Rapid and Agile development, Usability and User Experience (UUx), User Centered Design.
1 Objectives and Contents
Recent trends such as the increasing convergence of the digital and the physical realm expand the scope of human-computer interaction to exciting new arenas. However, they also entail new challenges for methodologies for understanding users, tasks, and contexts, for designing interactive systems beyond the desktop, and for evaluating them in novel scenarios and sometimes with limited resources. This tutorial aims to address those developments and to present paradigms and basic concepts of Human-Computer Interaction (HCI) as well as its design principles supporting development processes. The primary focus is on concepts, methods, and tools for the design, the implementation, and the evaluation of interactive systems for changing tasks and contexts in emerging technological landscapes with a special focus on lean rapid and agile approaches. In particular, this tutorial includes an introduction of the theoretical foundations of interaction design, interface design, and user experience design. It presents practical methods and methodologies for the understanding of contexts, stakeholders, and goals; for innovating, generating ideas and design thinking; for managing and selecting ideas; for generating fast and graspable results by low-fidelity prototyping; as well as for the fast and effective evaluation of interactive systems in the lab and in the field.
2 Date and Venue
The half day tutorial is scheduled for tuesday, 15 Sept. 2015, 14:00 - 17:30 h.
The 15th International Conference on Human-Computer Interaction - INTERACT 2015 takes place from 14 to 18 September 2015 in Bamberg, Germany.
Conference Website: http://www.interact2015.org
Early Bird registration finishes June 30!
If You have any questions, please refer to jdenzinger [at] ma-ma.net.
veröffentlicht am 17-06-2015